How to Make a Baby Ender Dragon in Minecraft Pe

The dragon egg is a decorative block or a "trophy item", and is the rarest item obtainable in the game, as it generates once (or twice in Bedrock Edition).[1]

Contents

  • 1 Obtaining
    • 1.1 Breaking
  • 2 Usage
    • 2.1 Light source
    • 2.2 Teleporting
    • 2.3 The Void
  • 3 Sounds
  • 4 Data values
    • 4.1 ID
    • 4.2 Falling block entity
  • 5 Advancements
  • 6 History
  • 7 Issues
  • 8 Trivia
  • 9 Gallery
  • 10 See also
  • 11 References

Obtaining [ ]

In Java Edition, the dragon egg is one of the few blocks in the game that are not available in the creative inventory,[2] although it can be obtained with pick block or the /give command, or placed in the world with commands such as /setblock and /fill.

Breaking [ ]

In Java Edition, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. In Bedrock Edition, two dragons eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.[1] The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×15×31 volume centered on the egg, with locations toward the center more likely. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, or if it fails to find an air block after 1,000 attempts at teleporting, it can be mined. The dragon egg is a gravity-affected block, and drops as an item when pushed by a piston or when it falls onto a block less than a full block tall, such as a torch or a bottom slab.

When destroyed by an explosion, the block always drops as an item.

Block Dragon Egg
Hardness 3
Breaking time
Default 4.5

Usage [ ]

Heatmap of where a dragon egg lands after trying to mine it.

Particles of a dragon egg.

The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation.

It does not suffocate mobs or players when it falls and covers them.

The dragon egg can be placed on a non-solid block without falling.

Like other falling blocks, when the dragon egg is floating, it has black particles falling from it.

Light source [ ]

Dragon eggs emit a light level of 1.

Teleporting [ ]

To cause the egg to teleport, press attack while in Survival or Adventure mode (press use in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as endermen. It may teleport into the air and subsequently fall to the ground since they forcefully obey gravity. If all available air blocks are filled, it is possible to break the block.

Dragon egg teleportation lacks teleportation sounds.[3]

The Void [ ]

In the case that egg teleportation finds an invalid location such as a negative y value, it makes an additional attempt to find a valid location, centered on the invalid location rather than the original position.

Sounds [ ]

Java Edition:

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Block broken Blocks Once the block has broken block.stone.break subtitles.block.generic.break 1.0 0.8 16
None [sound 1] Blocks Falling on the block with fall damage block.stone.fall None [sound 1] 0.5 0.75 16
Block breaking Blocks While the block is in the process of being broken block.stone.hit subtitles.block.generic.hit 0.25 0.5 16
Block placed Blocks When the block is placed block.stone.place subtitles.block.generic.place 1.0 0.8 16
Footsteps Blocks Walking on the block block.stone.step subtitles.block.generic.footsteps 0.15 1.0 16
  1. a b MC-177082

Bedrock Edition:

Sound Source Description Resource location Volume Pitch
Blocks Once the block has broken dig.stone 1.0 0.8
Blocks Falling on the block with fall damage fall.stone 0.4 1.0
Blocks While the block is in the process of being broken hit.stone 0.37 0.5
? Blocks Jumping from the block jump.stone 0.12 1.0
? Blocks Falling on the block without fall damage land.stone 0.22 1.0
Blocks Walking on the block step.stone 0.3 1.0
Blocks When the block is placed use.stone 1.0 0.8

Data values [ ]

ID [ ]

Java Edition:

Name Resource location Form Translation key
Dragon Egg dragon_egg Block & Item block.minecraft.dragon_egg

Bedrock Edition:

Name Resource location Numeric ID Form Translation key
Dragon Egg dragon_egg 122 Block & Item tile.dragon_egg.name

Falling block entity [ ]

  • Dynamic block entity data
    •  BlockState: The falling block represented by this entity.
      •  Name: The resource location of the block.
      •  Properties: Optional. The block states of the block.
        • Name : The block state name and its value.
    •  DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    •  FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2.
    •  FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block . For vanilla falling blocks, always 40 ♥ × 20.
    •  HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
    •  TileEntityData: Optional. The tags of the block entity for this block.
    •  Time: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity's BlockState.Name. If the block at its location has the same ID as its BlockState.Name when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted.

Advancements [ ]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-oval-raw.png The Next Generation
Hold the Dragon Egg Free the End Have a dragon egg in your inventory. end/dragon_egg

History [ ]

Java Edition
October 26, 2011 The dragon egg is first mentioned by Notch, supposedly before there was the feature freeze,[4] [5] though it seems to have been worked on during it.
1.0.0 Beta 1.9 Prerelease 6 Dragon Egg JE1.png Added dragon eggs.
1.3.1 12w17a Pick Block no longer works on dragon eggs.
12w18a As a result of singleplayer being changed to an internal server, dragon eggs no longer produce particles when teleporting, alongside many other features this version broke.
1.4.4 1.4.3 Dragon eggs once again produce particles; however, they do not actually point to the location it teleports to as they did previously.
1.8 14w07a Dragon Egg JE2.png The dragon egg is among the earliest of many blocks to be converted to custom block models, deprecating hardcoded block rendering. The conversion, however, is flawed, as the third "tier" from the top is the same size as the second, resulting in an incorrectly shaped model as well as inconsistently sized pixels. This error continues into the present day.[6]
14w25a Missing Model (inventory) JE1.png The dragon egg no longer has an item model.
14w25b The dragon egg has an item model again.[7]
1.9 15w49a Pick Block now works on dragon eggs again.
1.12 17w17a Obtaining the Dragon Egg now unlocks The Next Generation advancement.
1.13 17w47a Prior to The Flattening, this block's numeral ID was 122.
1.17 21w11a Dragon Egg JE3.png Changed lighting.
1.18 21w39a Dragon Egg JE4.png The default brightness has been changed from "Moody" to 50.
Pocket Edition
1.0.0 alpha 0.17.0.1 Dragon Egg BE1.png Added dragon eggs.
Bedrock Edition
? Two dragon eggs now spawn, only when the first and second dragons are defeated.[1]
1.16.200 beta 1.16.200.56 The dragon egg now always drops as an item when it's destroyed by an explosion.[8]
Legacy Console Edition
TU9 CU1 1.00 Patch 1 1.0.1 Dragon Egg JE1.png Added dragon eggs.
New Nintendo 3DS Edition
1.7.10 Dragon Egg BE1.png Added dragon eggs.

Issues [ ]

Issues relating to "Dragon Egg" are maintained on the bug tracker. Report issues there.

Trivia [ ]

  • The writer of the Minecraft comic WonderCraft, Samcube, was requested by Mojang to create official Minecraft posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken.
  • If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn.

Gallery [ ]

  • Samcube's Minecraft poster showing the dragon egg.

  • The teleporting distance of a dragon egg.

  • An example of using a piston and a lever to obtain the dragon egg.

See also [ ]

  • The End
  • Ender Dragon

References [ ]

  1. a b c MCPE-51345
  2. MC-55718
  3. MC-166291
  4. " There isn't a lot of interesting minecraft news these days because of the feature freeze, so I will just say one thing: egg." – @notch on Twitter, October 27, 2011
  5. " I was talking about ender dragon eggs." – @notch on Twitter, October 27, 2011
  6. MC-120417
  7. MC-56947
  8. MCPE-52632

How to Make a Baby Ender Dragon in Minecraft Pe

Source: https://minecraft.fandom.com/wiki/Dragon_Egg

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